( EEEmotion Engine) PCSX2 can't use your full CPU power because it's single thread dependant but with mtvu it can offload some things to another core. 100 percent EE just means the game is fully using the CPU of the ps2. I will be answering any questions you have regarding my project down below. Use a recent 1.5 Dev build and try activating mtvu under emulation settings. You may also join to my discord server, where you can find about my other projects: This project is called "PCSX2 XP" and is been made available on my website: Well, after months of testing and patience, i got the latest v1.6.0 stable release from May 2020 running perfectly fine under XP. I wanted to do something about it, so i started peeking the code and considering the options i had. The development to my modified version of PCSX2 started in May 2020, just when the latest stable official release was made public (v1.6.0), confirming it wasn't indeed compatible with XP. ![]() I'm a developer and i've recently modified the latest version of the popular PCSX2 PlayStation 2 emulator to make it run again under the Windows XP operating system, since they removed that compatibility by 2016. Hi psx-place, i've been working on something related to ps2 emulation i wanted to show you
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